The MIXAR Developer Hub

Welcome to the MIXAR developer hub. You'll find comprehensive guides and documentation to help you start working with MIXAR as quickly as possible, as well as support if you get stuck. Let's jump right in!


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Building to iOS


  1. Switch Platform in Player Settings

  2. Set Orientation to Landscape Left

  3. File -> Build Settings

  4. Check that the scene you wish to build is currently open and click Add Open Scenes

  5. Select iOS under Platform. After selecting iOS, click the Switch Platform button

  6. Click Build !


  1. Open the .xcodeproj file Unity created when building or open the Xcode application then File -> Open and select your built Unity Project folder and open it

  2. In the Project Navigator select your project and navigate to the General tab, under the Identity dropdown, set your own Bundle Identifier.

  3. On the same page, under the Signing dropdown, select a Team, if there is no available team Add an Account and set one up.

  4. Under General, check that Deployment Target is set to 8.0

  5. Under General -> Embedded Binaries, click the plus button, and add Security.framework

  6. Under Build Settings -> Build Options, set Enabled Bitcode to No

  1. Select your device and Build!